Usually it decreases when capturing area with silhouette, but increases when capturing area without silhouette. The meter gauge increases or decreases depending on how background area is captured. Blocks disappear when capturing an area with enclosed blocks.Īt the top of each round is a 20-level meter, where it starts with 11. There are various blocks appear in each round, which can block the movement of player but not enemies, and also affects the strategies of capturing silhouettes. Capturing an area can be done by moving cursor to the edge of the background or edge of an already captured area.
During each round, random items can appear in the field, which can help or hinder the player's progress.Ī round begins with the player at the edge of the background. If a player continues the existing round, 1 minute is added to the remaining time.
Gals Panic II was released on Windows 95.Įach round starts with 3 minutes time remaining, unless affected by a roulette item.
There are a few key differences with the original game, and the series themselves can be split in two clearly distinct product lines: the older "classic" Gals Panic series, and the later "S" series, having important gameplay differences and being intended for different markets. When capturing background, only the enclosed area without the stage boss is uncovered, so it is possible to capture 100% of silhouette without capturing the entire background, by limiting boss's movement to an area without silhouette. The objective is to uncover the silhouette portion of background with a marker until at least 80% of the silhouette is uncovered. The Gals Panic ( ギャルズパニック, Gyaruzu Panikku ?) games are Japanese eroge, variants of the classic puzzle game Qix. Raster, standard resolution 224x256x10-bit For the 1990s ska-punk band from Austin, Texas, see Gals Panic (band).